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[UPD] watermelon!

[UPD] watermelon!

A Roblox experience owned by Evil Interactives.

ObbyENobstacle coursespeedrunfruit theme

[UPD] watermelon! is an obby experience created on 2025-11-18. It has 639,661 lifetime visits and 7,472 favorites. Currently, 31 players are active. The experience holds a 45% like percentage. The description notes challenging stages and speedrun features using !startrun and !endrun commands. Free private servers are available for users.

Description (written by the developer; not a statement by this register)

watermelon is a refreshing, juicy and sweet fruit, it's perfect to eat when it's hot outside. ⚠️⚠️⚠️ Warning: This obby is challenging and may cause frustration and rage. 🍉 free private servers for everyone (better with friends) NEW STAGES ADDED (more hard i think) Speedrun: use !startrun, start the obby and !endrun to close speedrun menu. Run automaticly saves if Top 8 golbal leaderboard

Last updated by the developer 1 Aug 2026, 07:47 UTC.

31
playing (measured 11 Aug 2026, 21:17 UTC)
639,661
lifetime visits
44%
liked (1,190 👍 / 1,496 👎)
8,097
favourites (12.7 per 1k visits)
18 November 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 21:1739first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2X WATERMELONS!
99 R$
golden ingot [DONATING PURPOSES]
30 R$
yum yum watermelon [DONATING PURPOSES]
30 R$
banana bread [DONATING PURPOSES]
20 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to the game · welcome362,439 · 100.0% win
POTATO · other36,594 · 22.3% win
pumpkin · other27,738 · 25.2% win
blueberry · other24,419 · 29.0% win
MEATBALL · other17,881 · 14.7% win
Finished the game!! · progression15,443 · 5.5% win
NUGGY NUGGET · other3,186 · 1.6% win
wrong way bro · other2,790 · 2.4% win
banana · other1,787 · 2.6% win
YOU BEAT THE EVIL FIRE WATERMELON · progression1,720 · 0.30% win
1000 Watermelons · collection335 · 0.00% win
You touched the owner · other265 · 0.00% win
escaped from hell · progression148 · 0.00% win
get all special badges! · collection96 · 0.30% win
finished crazy fire mode · progression63 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

444544.514 August 2026 — 45 % liked24 August 2026 — 44 % liked14 August 202624 August 2026
2 measurements spanning 10 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 44–45 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 19:2244-1
14 Aug 2026, 19:2145first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.