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πŸŽ„ Christmas Obby!πŸŽ„

πŸŽ„ Christmas Obby!πŸŽ„

A Roblox experience owned by Gin Creations!.

ObbyENholidayplatformerreward-based

πŸŽ„ Christmas Obby!πŸŽ„ is an obby experience created on 2025-11-18. It has 860,416 lifetime visits and 6,618 favorites. The game holds a 94% like percentage. Currently, zero players are active. The description notes 100 stages and UGC item rewards.

Description (written by the developer; not a statement by this register)

πŸŽ„ Welcome to Christmas Obby! πŸŽ„ Reach the end to unlock amazing rewards and UGC ITEMSπŸ† Stage count: 100 Make sure to LIKE or FAVORITE the game! πŸ‘β­ tags: platformer, obby, escape, christmas, ugc item, ugc, holiday

Last updated by the developer 19 Mar 2026, 18:49 UTC.

0
playing (measured 10 Aug 2026, 17:38 UTC)
860,416
lifetime visits
94%
liked (6,462 πŸ‘ / 432 πŸ‘Ž)
6,606
favourites (7.7 per 1k visits)
18 November 2025
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:380first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

VIP! (ALL GAMEPASSES)
370 R$
ADMIN COMMANDS
300 R$
Magic Fly Carpet
280 R$
JetPack
180 R$
Laser Gun
120 R$
Grapple Hook
120 R$
Sword
90 R$
Fusion Coil
80 R$
Gravity Coil
50 R$
Speed Coil
50 R$
Invincibility
30 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

WINNER Β· other95,513 Β· 18.8% win
FIRST REBIRTH Β· progression24,256 Β· 6.2% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9414 August 2026 β€” 94 % liked24 August 2026 β€” 94 % liked3 September 2026 β€” 94 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between β€” snapshots are recorded only when a count changes, so gaps mean β€œno change observed”, never β€œinterpolated”. The vertical axis spans 93–95 and does not start at zero.
Measurement log β€” every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 18:4994no change
24 Aug 2026, 16:4894no change
14 Aug 2026, 16:4694first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.