Head Clicker
A Roblox experience owned by Duno Games.
Clicker & idleENincrementalidlecustomization
Description (written by the developer; not a statement by this register)
A 2D/3D incremental idle/clicker game about gaining Heads. Start with nothing and gain Heads to unlock Hats for your Head. Customizing your self and automating your empire. It starts off simple but as you get deeper into the game there are more layers and mechanics. Climb through the leaderboards and become the best floating Head! Features: Auto-Clicker is Free Global leaderboards Weekly Updates Customization Rebirth system Cases to unlock cool and rare hats Offline progress! Earn offline Join the group for a quick 50% boost! https://www.roblox.com/communities/34340508/Duno-Games#!/about
Last updated by the developer 24 Jul 2026, 13:55 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 12 Aug 2026, 23:51 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.