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Stranger Things Scary Troll Tower 😱

Stranger Things Scary Troll Tower 😱

A Roblox experience owned by GamePot.

ObbyENhorrorslap battlestower climbing

Stranger Things Scary Troll Tower 😱 is an obby experience created on 2025-11-18. It has recorded 1,605,722 lifetime visits and 205,737 favorites. The experience holds a 97% like percentage. Currently, zero users are playing the game.

Description (written by the developer; not a statement by this register)

👋 Welcome to Strange Things Scary Slap Tower! 😈 Climb fast, dodge harder, and survive the terrifying creature hunting you through the tower! 💀 Every floor gets weirder, louder, and more unpredictable… and other players can slap you straight off the tower if the monster doesn’t get you first. 🔥 FEATURES ⚡ Intense slap battles 👹 A creepy monster stalking players 🏃‍♂️ Fast-paced tower climbing 🎵 BrainRot energy + Strange Things vibes 🤑 JOIN THE GROUP FOR EXCLUSIVE PERKS! https://www.roblox.com/communities/129858379/GamePot#!/about ✨ Inspired by Slap Tower, Stranger Things themes, and other chaotic tower games — but with a unique twist!

Last updated by the developer 17 Jul 2026, 04:41 UTC.

0
playing (measured 10 Aug 2026, 14:05 UTC)
1,605,722
lifetime visits
97%
liked (6,537 👍 / 221 👎)
205,879
favourites (128.2 per 1k visits)
18 November 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:050first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Rainbow Carpet
249 R$
Ban hammer
99 R$
Huge slap
67 R$
Punch Glove
49 R$
Long slap
49 R$
Tralalero
49 R$
Speed coil
19 R$
Gravity Coil
19 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome910,360 · 100.0% win
You Win!! · progression12,463 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9714 August 2026 — 97 % liked24 August 2026 — 97 % liked3 September 2026 — 97 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 96–98 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 14:0297no change
24 Aug 2026, 11:3897no change
14 Aug 2026, 11:3797first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.