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(学乱) Gakuran

(学乱) Gakuran

A Roblox experience owned by (学乱) Gakuran.

RoleplayENslice-of-lifeJapan-setting

Gakuran, set in a Japanese school milieu, is a roleplay experience created in 2025. It has 267,299,585 visits and 739,916 favorites, and 89% of votes are likes. 16,243 players are inside it as of this snapshot.

Description (written by the developer; not a statement by this register)

May, 2007 - Japan An INTENDED Slice of Life experience (though I guess our community just loves to fight LOL)

Last updated by the developer 3 Nov 2026, 01:01 UTC.

5,843
playing (measured 3 Nov 2026, 11:50 UTC)
284,128,538
lifetime visits
89%
liked (506,696 👍 / 65,233 👎)
762,972
favourites (2.7 per 1k visits)
19 November 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

4,32543,62023,972.55,84313 October 20263 November 2026
500 measurements spanning 21 days, net -6,178. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded, most recent 20 of 500
Measured (UTC)PlayersChange
3 Nov 2026, 11:505,843+588
3 Nov 2026, 10:505,255+360
3 Nov 2026, 09:504,895+261
3 Nov 2026, 08:504,634-207
3 Nov 2026, 07:504,841-306
3 Nov 2026, 06:505,147-611
3 Nov 2026, 05:505,758-433
3 Nov 2026, 04:506,191-40
3 Nov 2026, 03:506,231-768
3 Nov 2026, 02:506,999-252
3 Nov 2026, 01:507,251+120
3 Nov 2026, 00:507,131+370
2 Nov 2026, 23:506,761+72
2 Nov 2026, 22:506,689-351
2 Nov 2026, 21:507,040-446
2 Nov 2026, 20:507,486-371
2 Nov 2026, 19:507,857-74
2 Nov 2026, 18:507,931-381
2 Nov 2026, 17:508,312-236
2 Nov 2026, 16:508,548first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Skateboard
800 R$
PrivateServers+
100 R$
AccessoryAdjusts
80 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

8921 August 20263 November 2026
1753 measurements spanning 74 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 88–90 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 1753
Measured (UTC)% likedChange
3 Nov 2026, 11:5089no change
3 Nov 2026, 10:5089no change
3 Nov 2026, 09:5089no change
3 Nov 2026, 08:5089no change
3 Nov 2026, 07:5089no change
3 Nov 2026, 06:5089no change
3 Nov 2026, 05:5089no change
3 Nov 2026, 04:5089no change
3 Nov 2026, 03:5089no change
3 Nov 2026, 02:5089no change
3 Nov 2026, 01:5089no change
3 Nov 2026, 00:5089no change
2 Nov 2026, 23:5089no change
2 Nov 2026, 22:5089no change
2 Nov 2026, 21:5089no change
2 Nov 2026, 20:5089no change
2 Nov 2026, 19:5089no change
2 Nov 2026, 18:5089no change
2 Nov 2026, 17:5089no change
2 Nov 2026, 16:5089first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Off-platform reach

43,363
YouTube views across 17 matched videos

Most-viewed match: “我發現了 Roblox 最像日本動漫的遊戲 ! 超熱門的日本校園角色扮演 !|(学乱) Gakuran |【白說遊戲】”.

Summed views of the top YouTube videos matching this game’s name — an approximate, name-matched measure of cultural footprint beyond Roblox, not an exact total. Measured 12 Sept 2026, 03:20 UTC.

Community wiki

gakuran.fandom.com8 active editors · 1,175 edits
46 articles

A fan-maintained encyclopedia this game has grown — measured from Fandom’s API. Not affiliated with Fandom.

Icon history

Roblox entity thumbnail
23 October 2026
Roblox entity thumbnail
9 October 2026
Roblox entity thumbnail
25 September 2026
Roblox entity thumbnail
11 September 2026
Roblox entity thumbnail
28 August 2026
Roblox entity thumbnail
21 August 2026

Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.