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Kill In Area 51

Kill In Area 51

A Roblox experience owned by scarymafia.

HorrorENhorrorsurvivalarea 51

Kill In Area 51 is a horror experience created on 2025-11-19 by EpikLevel. The game currently has 11 players online. It has accumulated 2,312,755 lifetime visits and 231,038 favorites. The title holds a 91% like percentage. Tags include survival, horror, and SCP themes.

Description (written by the developer; not a statement by this register)

FREE PERKS: Thumbs up the game 👍 and Join the scarymafia Group below for an 🔥Exclusive Weapon and Other bonuses!💰 : https://www.roblox.com/communities/32593360/scarymafia - Can you survive the scary monsters inside of Area 51? ------------------------------------------------------- Gamepasses are also available in-game! -------------------------------------------------------- Post any feedback on the group wall! - Tags: survival the killer, area 51, brainrot, skibid toilet, 99 nights, survive, rp, scary game, scp, horror, trevor monsters, Created By: EpikLevel

Last updated by the developer 13 Jul 2026, 08:45 UTC.

11
playing (measured 10 Aug 2026, 15:37 UTC)
2,312,755
lifetime visits
91%
liked (3,621 👍 / 364 👎)
231,597
favourites (100.1 per 1k visits)
19 November 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:378first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Blackhole Raygun
950 R$
Slayer Pack
575 R$
Quad Launcher
299 R$
Minigun
199 R$
Electric SMG
99 R$
Death Trap Access
45 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome1,155,386 · 83.5% win
Obtained the Dual Shadow Uzis! · collection5,542 · 1.1% win
Nuked! · other4,803 · 0.00% win
Secret #1 · secret2,222 · 0.00% win
Met the Creator! · welcome739 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9114 August 2026 — 91 % liked24 August 2026 — 91 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 90–92 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 08:1691no change
14 Aug 2026, 08:1591first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.