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PacMan Claw Machine!

PacMan Claw Machine!

A Roblox experience owned by Pac-Man Cafe.

MinigamesENpac-manclaw machinecatcher vs prize

Description (written by the developer; not a statement by this register)

Either be a Catcher or be a Prize, Catchers catch Ghosts, Pac-Men and other players who are the Prizes, and Prizes are the players inside the Claw Machines who are chased by the Pac-Man inside of them. Welcome to PacMan Claw Machine All rights of the characters reserved to Bandai Namco If you find any bugs or have any suggestions please let me know by sending me a message or by posting on the group wall. Game developed by EpikAwesom (CreatorPS).

Last updated by the developer 20 Jan 2026, 20:14 UTC.

0
playing (measured 21 Aug 2026, 04:21 UTC)
11,743
lifetime visits
83%
liked (15 👍 / 3 👎)
22
favourites (1.9 per 1k visits)
19 November 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 04:210first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

x3 Wins!
20 R$
x2 Speed!
15 R$
Donation
5 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome7,192 · 100.0% win
Oof · other5,064 · 36.4% win
First Catch! · collection1,004 · 36.4% win
Ghost Catch! · collection811 · 36.4% win
Pac-Man Catch! · other553 · 0.00% win
Catched! · other161 · 0.00% win
Player Catch! · collection128 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.