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Gubby Simulator

Gubby Simulator

A Roblox experience owned by GUBBY IN A BUCKET.

SimulatorENroleplaycollectingcute animals

Description (written by the developer; not a statement by this register)

Play as Gubby the Rabbit! 🐰 Eat delicious food 🥕, interact with NPCs (and fight some of them ⚔️), have fun on private servers with admin panel, explore a huge house with your friends 🏠, and discover rare events with unique surprises ✨. Most importantly, collect carrots to unlock new areas of the house and reach locations made for stronger and more experienced rabbits! 🥕🔓 Coming soon: a brand-new second floor and even more random events! 🆙 The game is still actively being developed, and I'd love to hear your feedback leave a comment to help shape future updates! 💬 Tags: Gubby, Gubbys, RP, Roleplay, Carrot, Collect, Simulator, Cute, Bunny, Rabbit, Home

Last updated by the developer 10 Aug 2026, 21:18 UTC.

4
playing (measured 11 Aug 2026, 02:38 UTC)
47,311
lifetime visits
89%
liked (108 👍 / 13 👎)
372
favourites (7.9 per 1k visits)
19 November 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 02:386first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

ALL skins
98 R$
GoldenGubby
22 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

New player!!! · welcome24,733
Teapot · collection3,663
Sit · other690
YOU HAVE 30 CARROTS!!!! · collection0
You have 15 carrots! · collection0

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.