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[1k Visits!] Ultimate Slap Tower πŸ‘‹

[1k Visits!] Ultimate Slap Tower πŸ‘‹

A Roblox experience owned by TheBBestGroup.

ObbyENparkourcombattower climb

Description (written by the developer; not a statement by this register)

⭐ Ultimate Slap Tower! ⭐ Welcome to the ultimate mix of chaos and parkour! πŸ‘‹πŸ§—β€β™‚οΈ Climb a massive obby tower filled with tricky jumps, moving platforms, and surprise traps β€” all while trying not to get slapped off by other players! 😱πŸ’₯ Use powerful slap gloves to knock opponents down, earn coins, and unlock new abilities along the way. Each glove has unique effects, stronger knockback, and special powers! ⚑🧀 As you climb higher, the obstacles get tougher and the players get crazier. Reach the top of the tower to earn rewards, badges, and bragging rights! πŸ†πŸ”₯ Do you have what it takes to survive the slaps and beat the tower? Jump in and find out! πŸš€πŸ˜ˆ

Last updated by the developer 23 Mar 2026, 23:38 UTC.

0
playing (measured 26 Aug 2026, 03:02 UTC)
1,067
lifetime visits
83%
liked (10 πŸ‘ / 2 πŸ‘Ž)
30
favourites (28.1 per 1k visits)
20 November 2025
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
26 Aug 2026, 03:020first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

VIP
199 R$
Shadow Glove
169 R$
Ghost
159 R$
Heavenly Glove
149 R$
Void Glove
139 R$
Rainbow Glove
129 R$
Gravity Coil
99 R$
Speed Coil
79 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

1000 Cash Β· other36 Β· 0.00% win
First Slap! Β· other31 Β· 0.00% win
First Win Β· progression22 Β· 0.00% win
5 Wins Β· progression15 Β· 0.00% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.