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Ultimate Strenght Clicker Simulator

Ultimate Strenght Clicker Simulator

A Roblox experience owned by Goth1c House.

Clicker & idleENclickerpet collectionprogression

Description (written by the developer; not a statement by this register)

Welcome to Ultimate Strength Clicker Simulator, the most exhilarating clicking adventure on Roblox! Prepare to embark on a journey where your clicking skills will determine your strength and status as the ultimate champion! 💥 Game Features: • Click Your Way to Power: Start with simple clicks to build your strength. The more you click, the stronger you become! Watch as your character transforms from a novice to an unstoppable powerhouse! • Unlock Exciting Levels: Progress through a variety of challenging levels, each with its own unique environments and obstacles. Each new zone offers greater rewards and tougher challenges to test your skills! • Collect Powerful Pets: Discover and collect a wide range of adorable pets that boost your clicking power! Each pet has its own unique abilities, so choose wisely to maximize your strength! Are you ready to become the ultimate clicking champion? Dive into Ultimate Strength Clicker Simulator today, and let the clicking begin!

Last updated by the developer 20 Nov 2025, 05:21 UTC.

0
playing (measured 11 Aug 2026, 13:47 UTC)
720
lifetime visits
83%
liked (5 👍 / 1 👎)
2
favourites (2.8 per 1k visits)
20 November 2025
created (per Roblox)

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Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 13:470first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

You joined Ultimate Strenght Clicker Simulator0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.