Shark’s Difficulty Chart Obby 🌊 (BETA)
A Roblox experience owned by Entercore Studios.
ObbyENdifficulty chartparkourskill-based
Description (written by the developer; not a statement by this register)
⭐ Shark’s Difficulty Chart Obby 🌟 Do you have what it takes to conquer Shark’s Difficulty Chart Obby? 🌟 🏁 Progress through a clean, smooth, skill-based difficulty chart, starting from Tutorial and climbing all the way to Remorseless — and now beyond. Every jump counts. 🔥 110+ handcrafted stages ⚡ Instant respawns for fast retries 📈 Progress auto-saves so you can return anytime 🔁 Optional rebirths with special rewards ⚪ DIFFICULTIES Tutorial • Effortless • Easy • Medium • Hard • Difficult • Intense • Remorseless • Insane ➡️ More difficulties coming soon 🎭 FEATURES 👀 Spectate other players 😈 Troll system for chaotic fun 🔔 Special announcements for major clears 🎨 Clean, modern UI 🆕 LATEST UPDATE 🔥 Added Insane Difficulty 🎨 UI improvements 🛠️ Stage adjustments and polish 👍 Like & ⭐ Favorite to support future updates! 🦈 Created & Scripted by DevSh3rk, RenRen_4life difficulty chart obby parkour effortless very easy medium hard difficult challenging intense insane ext
Last updated by the developer 16 Apr 2026, 14:59 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 11 Aug 2026, 09:52 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.