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Conan: Horde Slayer ⚔️

Conan: Horde Slayer ⚔️

A Roblox experience owned by Funcomofficial.

SurvivalENConan the BarbarianCo-op Wave SurvivalHyborian Age

Conan: Horde Slayer ⚔️ is a survival experience created on 2025-11-20. It has 18,546,906 lifetime visits and 309,330 favorites. Currently, 346 players are active. The game holds an 89% like percentage. It features co-op wave survival gameplay set in the Hyborian Age.

Description (written by the developer; not a statement by this register)

The hordes are rising! A sinister power spreads across the realm, twisting beasts and warriors alike into relentless monsters. Stand with Conan the Barbarian and carve your legend in this ferocious co-op wave survival experience. Only the strongest will endure! ⚔️ BATTLE across the savage lands of the Hyborian Age! 🔥 UPGRADE your hero, master new weapons, and grow stronger each run! 🤝 UNITE with allies in co-op multiplayer to survive the onslaught! 🩷 FAVORITE & FOLLOW to stay updated on new events, maps, and gear! © 2025 Conan Properties International LLC ("CPI"). CONAN, CONAN THE BARBARIAN, CONAN THE CIMMERIAN, HYBORIA, ROBERT E. HOWARD, and related logos, characters, names, and distinctive likenesses thereof are trademarks or registered trademarks of CPI or Robert E. Howard Properties LLC. All Rights Reserved. Used with permission. Funcom and the Funcom Logo are trademarks of Funcom Oslo AS Tags: horde, fighting, survival, sword, barbarian, defense, king

Last updated by the developer 12 Aug 2026, 09:03 UTC.

163
playing (measured 27 Aug 2026, 01:50 UTC)
19,444,571
lifetime visits
89%
liked (4,624 👍 / 561 👎)
322,833
favourites (16.6 per 1k visits)
20 November 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

13155134116310 August 202627 August 2026
127 measurements spanning 16 days, net -96. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 68–614 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 127
Measured (UTC)PlayersChange
27 Aug 2026, 01:50163-7
27 Aug 2026, 00:50170-8
26 Aug 2026, 23:50178+43
26 Aug 2026, 22:50135+1
26 Aug 2026, 21:50134-23
26 Aug 2026, 20:50157+26
26 Aug 2026, 19:50131-67
26 Aug 2026, 18:50198-24
26 Aug 2026, 17:50222-72
26 Aug 2026, 16:50294+4
26 Aug 2026, 15:50290-26
26 Aug 2026, 14:50316-29
26 Aug 2026, 13:50345-30
26 Aug 2026, 12:50375+37
26 Aug 2026, 11:50338+11
26 Aug 2026, 10:50327-2
26 Aug 2026, 09:50329-23
26 Aug 2026, 08:50352+20
26 Aug 2026, 07:50332-37
26 Aug 2026, 06:50369first reading

Concurrent players at each of our measurements (insert-on-change).

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8913 August 202627 August 2026
127 measurements spanning 13 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 88–90 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 127
Measured (UTC)% likedChange
27 Aug 2026, 01:5089no change
27 Aug 2026, 00:5089no change
26 Aug 2026, 23:5089no change
26 Aug 2026, 22:5089no change
26 Aug 2026, 21:5089no change
26 Aug 2026, 20:5089no change
26 Aug 2026, 19:5089no change
26 Aug 2026, 18:5089no change
26 Aug 2026, 17:5089no change
26 Aug 2026, 16:5089no change
26 Aug 2026, 15:5089no change
26 Aug 2026, 14:5089no change
26 Aug 2026, 13:5089no change
26 Aug 2026, 12:5089no change
26 Aug 2026, 11:5089no change
26 Aug 2026, 10:5089no change
26 Aug 2026, 09:5089no change
26 Aug 2026, 08:5089no change
26 Aug 2026, 07:5089no change
26 Aug 2026, 06:5089first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.