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LurkHouse [SOON]

LurkHouse [SOON]

A Roblox experience owned by MavBloxx Games.

Description (written by the developer; not a statement by this register)

⚠️ This game is still in development, so follow the event above to get notified when it’s released. ⚠️ 👋 Welcome to LurkHouse. You’re collecting valuable items in an old house but be careful about who might be inside! 👍 Give the game a like to get more updates. ❗Join the MavBloxx Games group for awesome perks. Robux Giveaways, 1.15x speed, and extra glow! ⚠️ The game is highly recommended whether played at Full graphics Or 7/10 graphics minimum 🎵 Most of the music wasn’t made by me and will be credited in the game.

Last updated by the developer 7 Aug 2026, 11:30 UTC.

0
playing (measured 5 Sept 2026, 21:15 UTC)
280
lifetime visits
100%
liked (5 👍 / 0 👎)
25
favourites (89.3 per 1k visits)
20 November 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
5 Sept 2026, 21:150first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Big Light
40 R$
3x Health
30 R$
2x speed
25 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

im og · welcome34 · 0.00% win
Week 1 [UNOBTAINABLE UNTIL RELEASE] · welcome0 · 0.00% win
Fresh Air [UNOBTAINABLE UNTIL RELEASE] · other0 · 0.00% win
Supporter! · other0 · 0.00% win
That Hurts! Like Real Bad! [UNOBTAINABLE] · welcome0 · 0.00% win
You're cooler now! · social0 · 0.00% win
Who is this kid? [UNOBTAINABLE UNTIL RELEASE] · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.