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JUGGERNAUTICS

JUGGERNAUTICS

A Roblox experience owned by FESTstudios.

ShooterENboss fightteam vs playerhigh pressure combat

Description (written by the developer; not a statement by this register)

ALPHA V1.0.2 ⚠️ THIS GAME IS STILL IN DEVELOPMENT Juggernautics is a 1 vs all game built around high pressure combat, where a single overpowered Juggernaut must outplay and win against a coordinated team of survivors One player is chosen as the Juggernaut, powerful and full of abilities that can wipe out a group of people, while the survivors must defeat them with strategy and teamplay CREDITS - Developers: TheRealSykoz - Game Testers: Dream64564547, Frankfurter8, IggyGe, BlueBoy202109 and mrchikey Inspired by TF2’s VSH and other boss-fight modes

Last updated by the developer 18 Jul 2026, 16:53 UTC.

0
playing (measured 12 Aug 2026, 05:47 UTC)
643
lifetime visits
100%
liked (5 👍 / 0 👎)
5
favourites (7.8 per 1k visits)
20 November 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 05:470first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

7be37d2c56190102c24ce1f731029d44.jpg
572 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

WELCOME · welcome0 · 0.00% win
FIRST PLUNGE · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.