JUGGERNAUTICS
A Roblox experience owned by FESTstudios.
ShooterENboss fightteam vs playerhigh pressure combat
Description (written by the developer; not a statement by this register)
ALPHA V1.0.2 ⚠️ THIS GAME IS STILL IN DEVELOPMENT Juggernautics is a 1 vs all game built around high pressure combat, where a single overpowered Juggernaut must outplay and win against a coordinated team of survivors One player is chosen as the Juggernaut, powerful and full of abilities that can wipe out a group of people, while the survivors must defeat them with strategy and teamplay CREDITS - Developers: TheRealSykoz - Game Testers: Dream64564547, Frankfurter8, IggyGe, BlueBoy202109 and mrchikey Inspired by TF2’s VSH and other boss-fight modes
Last updated by the developer 18 Jul 2026, 16:53 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 12 Aug 2026, 05:47 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.