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Emote Tower 🕺

Emote Tower 🕺

A Roblox experience owned by Negative CCU Studios..

ObbyENdanceobbytroll

Description (written by the developer; not a statement by this register)

🪩Welcome To Emote Troll Tower! 👍Like The Game For A Surprise! 🕺Dance on others while you troll them! 🦸 Be A Hero And Get Rid Of All The Trollers! 😎 Unlock new Dances as you go. 😈 Or Join The Evil Side And Troll Others! 👑 Can You Reach The Top Before Everyone Else? 🔗 Tags: Troll Tower, Obby Troll Tower, Troll Others, Dance Troll, Dance Obby, Funny Obby, Rage Obby, Chaos Tower, Trap Obby, Meme Obby, Troll Race, Trolling Simulator, Evil vs Hero, PvP Obby, Hard Obby, Skill Tower, Dance Battle, Prank Obby, Multiplayer Obby, Competitive Tower, Emote Tower

Last updated by the developer 1 Aug 2026, 14:12 UTC.

0
playing (measured 10 Aug 2026, 17:17 UTC)
146,726
lifetime visits
75%
liked (69 👍 / 23 👎)
23,008
favourites (156.8 per 1k visits)
21 November 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:170first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Admin [PERMANENT]
19 R$
Magic Carpet [PERMANENT]
9 R$
Rainbow Slap [PERMANENT]
5 R$
Laser Gun [PERMANENT]
1 R$
Speed Coil [PERMANENT]
1 R$
Regular Slap [PERMANENT]
1 R$
Lucky Block [PERMANENT]
1 R$
Jump Coil [PERMANENT]
1 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome106,068 · 0.00% win
Secret Place · secret18,723 · 0.00% win
Win! · other12,972 · 0.00% win
Secret Place · secret2,904 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.