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[Aid] First Aid RPG

[Aid] First Aid RPG

A Roblox experience owned by 소드커뮤니티.

RacingENRPGLevelingSword

[Aid] First Aid RPG is a racing experience created on 2025-11-21. It has accumulated 1,463,580 lifetime visits and 735 favorites. Currently, one user is playing. The experience holds a 61% like percentage. The description highlights leveling up and sword skills within a transformation RPG context.

Description (written by the developer; not a statement by this register)

Strengthen yourself by leveling up in the transformation RPG! Start as an ordinary adventurer and embark on a journey to become the greatest in legends. Learn powerful skills and hone your unique sword in this world. Can you really reach the end of this dangerous continent? Write down your legend in a sword RPG right now! ⚔️

Last updated by the developer 8 Aug 2026, 03:51 UTC.

1
playing (measured 11 Aug 2026, 02:05 UTC)
1,463,580
lifetime visits
61%
liked (1,974 👍 / 1,279 👎)
726
favourites (0.5 per 1k visits)
21 November 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 02:052first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Before construction, clear · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

6114 August 2026 — 61 % liked24 August 2026 — 61 % liked3 September 2026 — 61 % liked13 September 2026 — 61 % liked23 September 2026 — 61 % liked3 October 2026 — 61 % liked13 October 2026 — 61 % liked23 October 2026 — 61 % liked14 August 202623 October 2026
8 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 60–62 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 15:0761no change
13 Oct 2026, 15:0661no change
3 Oct 2026, 15:0561no change
23 Sept 2026, 15:0461no change
13 Sept 2026, 14:4761no change
3 Sept 2026, 14:4661no change
24 Aug 2026, 12:3161no change
14 Aug 2026, 12:3161first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.