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Monster Tower

Monster Tower

A Roblox experience owned by Dreameey Studios.

HorrorENhorrorescapeco-op

Monster Tower is a horror experience created on 2025-11-21. It has recorded 593,399 lifetime visits and 71,522 favorites. Currently, two users are playing. The title holds a 91% like percentage. The description invites players to escape monsters and join the associated group for rewards and bug reports.

Description (written by the developer; not a statement by this register)

Escape the Monster Tower The Monsters are coming for you... Do you have the skill to complete the tower? 😱 Play with Friends! 🤝 Join the group here: https://www.roblox.com/communities/33029379/Dreameey-Studios/ 👍 Like and ⭐ Favorite for VERY COOL in-game rewards Any Bugs/Glitches found, please tell us at the group!

Last updated by the developer 21 Jan 2026, 01:07 UTC.

2
playing (measured 10 Aug 2026, 14:07 UTC)
593,399
lifetime visits
91%
liked (2,357 👍 / 241 👎)
73,829
favourites (124.4 per 1k visits)
21 November 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:070first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

ADMIN
499 R$
Magic Carpet
249 R$
Gravity Coil
59 R$
Speed Coil
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to Monster Tower · welcome354,184 · 100.0% win
Completed Difficulty 1 · progression48,093 · 41.0% win
Completed Difficulty 2 · progression18,003 · 20.5% win
Completed Difficulty 3 · progression13,743 · 10.3% win
Completed Difficulty 4 · progression8,805 · 0.00% win
Completed Difficulty 5 · progression7,670 · 0.00% win
Completed Difficulty 6 · progression6,474 · 0.00% win
Completed Difficulty 7 · progression4,947 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9114 August 2026 — 91 % liked24 August 2026 — 91 % liked3 September 2026 — 91 % liked13 September 2026 — 91 % liked23 September 2026 — 91 % liked13 October 2026 — 91 % liked23 October 2026 — 91 % liked14 August 202623 October 2026
7 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 90–92 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 23:1591no change
13 Oct 2026, 23:0891no change
23 Sept 2026, 23:0691no change
13 Sept 2026, 21:5291no change
3 Sept 2026, 21:4691no change
24 Aug 2026, 19:4991no change
14 Aug 2026, 19:4791first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.