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Survive MICHAEL JACKSON in Area 51

Survive MICHAEL JACKSON in Area 51

A Roblox experience owned by The Siem Club.

HorrorENhorror chaseMichael Jackson IPsurvival combat

Description (written by the developer; not a statement by this register)

⭐ NEW UPDATE! Added Points, New Points Shop with Tools and more!✨ 🚪 Welcome To Survive MICHAEL JACKSON In Area 51 🔦 How to Play: 🗺️ Explore the Map and Run to Survive! ⚔️ Fight MICHAEL JACKSON with Weapons! 🔍 Find Different Weapons to Fight with Around the Map! 🔴 JOIN OUR GROUP FOR FREE VIP ADMIN! 🔴 📝 If your gamepasses do not work, rejoin the game! 👍 Like and ⭐Favorite if you enjoy! 💸 Roblox Premium Users Get a Special Chat Tag, 2x Walkspeed, 2x Health and 2x Jump Power! Tags: (ignore) Area 51, Area, Killer, Killers, Survival, Survive, Scary, Free, New, Place, Obby, Tycoon, RP tung sahur, italian brainrot, funk, labubu, Michael Jackson, michael, jackson

Last updated by the developer 17 Apr 2026, 20:17 UTC.

0
playing (measured 20 Aug 2026, 03:35 UTC)
124,631
lifetime visits
64%
liked (93 👍 / 53 👎)
432
favourites (3.5 per 1k visits)
21 November 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
20 Aug 2026, 03:350first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Gun
199 R$
MOD Admin
149 R$
VIP
49 R$
VIP Admin
39 R$
Rainbow Carpet
35 R$
Speed Coil
25 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to survive michael jackson in area 51!!!!! · welcome93,748 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.