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[TESTER] Not4You

[TESTER] Not4You

A Roblox experience owned by Stellar Secrets.

SimulatorENsimulatorpettesting

[TESTER] Not4You (2025) is a simulator game on Roblox, measured at over 10.9 million lifetime visits. It records 2,236 playing now, a like rating of 93%, 20,405 favourites.

Description (written by the developer; not a statement by this register)

Magical Rat Baby goes into Magical Jewel Simulator ✅

Last updated by the developer 2 Oct 2026, 17:27 UTC.

2,236
playing (measured 2 Oct 2026, 18:50 UTC)
10,904,816
lifetime visits
93%
liked (12,130 👍 / 870 👎)
20,405
favourites (1.9 per 1k visits)
21 November 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

4243,1661,7952,23611 September 20262 October 2026
500 measurements spanning 21 days, net +727. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 13–3,577 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 500
Measured (UTC)PlayersChange
2 Oct 2026, 18:502,236+61
2 Oct 2026, 17:502,175+57
2 Oct 2026, 16:502,118+43
2 Oct 2026, 15:502,075+200
2 Oct 2026, 14:501,875+103
2 Oct 2026, 13:501,772+159
2 Oct 2026, 12:501,613+175
2 Oct 2026, 11:501,438+352
2 Oct 2026, 10:501,086+213
2 Oct 2026, 09:50873+50
2 Oct 2026, 08:50823+37
2 Oct 2026, 07:50786+46
2 Oct 2026, 06:50740-76
2 Oct 2026, 05:50816-177
2 Oct 2026, 04:50993-140
2 Oct 2026, 03:501,133-243
2 Oct 2026, 02:501,376-229
2 Oct 2026, 01:501,605-69
2 Oct 2026, 00:501,674-97
1 Oct 2026, 23:501,771first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Time Bundle + Tester
750 R$
Guardian
550 R$
Upgraded Powers
550 R$
Telepathy Bundle
550 R$
Power Hungry Bundle
550 R$
Rooster Jewel
350 R$
Unification
350 R$
Butterfly Jewel
350 R$
Dragon Jewel
350 R$
Peafowl Jewel
350 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

929392.514 August 202623 October 2026
996 measurements spanning 70 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 92–93 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 996
Measured (UTC)% likedChange
23 Oct 2026, 17:2093no change
13 Oct 2026, 17:2093no change
3 Oct 2026, 17:1993no change
2 Oct 2026, 18:5093no change
2 Oct 2026, 17:5093no change
2 Oct 2026, 16:5093no change
2 Oct 2026, 15:5093no change
2 Oct 2026, 14:5093no change
2 Oct 2026, 13:5093no change
2 Oct 2026, 12:5093no change
2 Oct 2026, 11:5093no change
2 Oct 2026, 10:5093no change
2 Oct 2026, 09:5093no change
2 Oct 2026, 08:5093no change
2 Oct 2026, 06:5093no change
2 Oct 2026, 05:5093no change
2 Oct 2026, 04:5093no change
2 Oct 2026, 03:5093no change
2 Oct 2026, 02:5093no change
2 Oct 2026, 01:5093first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.