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[TESTER] Not4You

[TESTER] Not4You

A Roblox experience owned by Stellar Secrets.

SimulatorENsimulatorpettesting

[TESTER] Not4You is a simulator experience created on 2025-11-21. It currently has 4206 players, 1,282,998 lifetime visits, and 3,304 favorites. The game holds a 92% like percentage.

Description (written by the developer; not a statement by this register)

Magical Rat Baby goes into Magical Jewel Simulator ✅

Last updated by the developer 24 Aug 2026, 20:13 UTC.

1,176
playing (measured 25 Aug 2026, 11:50 UTC)
3,678,260
lifetime visits
93%
liked (6,045 👍 / 480 👎)
8,974
favourites (2.4 per 1k visits)
21 November 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

202,9931,506.51,17610 August 202625 August 2026
89 measurements spanning 15 days, net +1,156. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded, most recent 20 of 89
Measured (UTC)PlayersChange
25 Aug 2026, 11:501,176+71
25 Aug 2026, 10:501,105+115
25 Aug 2026, 09:50990+141
25 Aug 2026, 08:50849+88
25 Aug 2026, 07:50761+36
25 Aug 2026, 06:50725-96
25 Aug 2026, 05:50821-172
25 Aug 2026, 04:50993-120
25 Aug 2026, 03:501,113-234
25 Aug 2026, 02:501,347-335
25 Aug 2026, 01:501,682-144
25 Aug 2026, 00:501,826-165
24 Aug 2026, 23:501,991-147
24 Aug 2026, 22:502,138+52
24 Aug 2026, 21:502,086+15
24 Aug 2026, 20:502,071+83
24 Aug 2026, 19:501,988+8
24 Aug 2026, 18:501,980-73
24 Aug 2026, 17:502,053+189
24 Aug 2026, 16:501,864first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Time Bundle + Tester
750 R$
Guardian
550 R$
Upgraded Powers
550 R$
Telepathy Bundle
550 R$
Power Hungry Bundle
550 R$
Rooster Jewel
350 R$
Unification
350 R$
Butterfly Jewel
350 R$
Dragon Jewel
350 R$
Peafowl Jewel
350 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

929392.514 August 202625 August 2026
90 measurements spanning 11 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 92–93 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 90
Measured (UTC)% likedChange
25 Aug 2026, 11:5093no change
25 Aug 2026, 10:5093no change
25 Aug 2026, 09:5093no change
25 Aug 2026, 08:5093no change
25 Aug 2026, 07:5093no change
25 Aug 2026, 06:5093no change
25 Aug 2026, 05:5093no change
25 Aug 2026, 04:5093no change
25 Aug 2026, 03:5093no change
25 Aug 2026, 02:5093no change
25 Aug 2026, 01:5093no change
25 Aug 2026, 00:5093no change
24 Aug 2026, 23:5093no change
24 Aug 2026, 22:5093no change
24 Aug 2026, 21:5093no change
24 Aug 2026, 20:5093no change
24 Aug 2026, 19:5093no change
24 Aug 2026, 18:5093no change
24 Aug 2026, 17:5093no change
24 Aug 2026, 17:1793first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.