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[UPD] Hotel Elephant Remastered

[UPD] Hotel Elephant Remastered

A Roblox experience owned by DOPO Studios.

RoleplayENremasterlegacyhotel

Description (written by the developer; not a statement by this register)

New UPD: Fixed lag Hotel Elephant (Remastered) Creator: @pauljkl ------------- The original game shut down because of Roblox new rules, where the creator had to fill out the game’s maturity form. But since the creator has been offline for years, the game was closed. But don’t worry! The game is back, keeping everything original and continuing Pauljkl’s legacy :D!

Last updated by the developer 24 May 2026, 21:35 UTC.

0
playing (measured 18 Aug 2026, 07:35 UTC)
215,850
lifetime visits
41%
liked (370 👍 / 542 👎)
1,480
favourites (6.9 per 1k visits)
22 November 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
18 Aug 2026, 07:350first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

298
298 R$
ADMIN
199 R$
BAT
3 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

OG PLAYER · other165,658 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

404140.518 August 2026 — 40 % liked28 August 2026 — 41 % liked7 September 2026 — 41 % liked18 August 20267 September 2026
3 measurements spanning 20 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 40–41 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
7 Sept 2026, 07:3641no change
28 Aug 2026, 07:3541+1
18 Aug 2026, 07:3540first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.