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Apple Picking Simulator 🍎

Apple Picking Simulator 🍎

A Roblox experience owned by Evil Core Co..

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Apple Picking Simulator 🍎 is a simulator experience created on 2018-11-17. It has recorded 4,106,693 lifetime visits and 36,163 favorites. The current player count is zero. The experience holds a 69% like percentage. Players interact with apple trees to collect coins and purchase upgrades such as lands, gloves, backpacks, and pets to enhance gameplay efficiency.

Description (written by the developer; not a statement by this register)

❓ How to Play: Walk through the gates to the apple tree fields, and click on the apples you see in the trees to pick them. Each apple can give you a set amount of coins, but golden apples are worth more! Use your coins and go to the barn to buy new lands, a glove to make you pick apples faster, a backpack to hold more apples, or a pet to pick apples for you! Best of luck on your travels, how many apples can you pick? 🍎 Gather apples through various landscapes, with the help of animals, friends, and the power to pick at outrageous speeds! 🍎 πŸ’— DON'T FORGET TO FAVORITE AND THUMBS UP! πŸ’— 🍎NEW UPDATES:🍎 Bug Fixes! 🐜 EXTRA CREDITS: WhimyArt - Thumbnail + Game Icon ZiggousZaggious - Game Logo Mugalo - NPC Makeup Music is courtesy of APM Music

Last updated by the developer 12 Jan 2021, 20:04 UTC.

0
playing (measured 10 Aug 2026, 22:49 UTC)
4,106,693
lifetime visits
69%
liked (5,911 πŸ‘ / 2,677 πŸ‘Ž)
36,161
favourites (8.8 per 1k visits)
17 November 2018
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 22:490first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

2x Cash
500 R$
Teleport
75 R$
Sprint
75 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Community Badge - Pizza Party 2019 Β· social777,626 Β· 0.00% win
Developer Badge - Pizza Party 2019 Β· other2,289 Β· 0.00% win
Roblox Employee Badge - Pizza Party 2019 Β· other1,463 Β· 0.00% win
Influencer Badge - Pizza Party 2019 Β· social532 Β· 0.00% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

6914 August 2026 β€” 69 % liked24 August 2026 β€” 69 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between β€” snapshots are recorded only when a count changes, so gaps mean β€œno change observed”, never β€œinterpolated”. The vertical axis spans 68–70 and does not start at zero.
Measurement log β€” every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 03:1569no change
14 Aug 2026, 03:0869first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.