Gip's Difficulty Chart Obby 4 [RELEASE]
A Roblox experience owned by Noy's Zone.
ObbyENextreme difficultymuscle memorychallenge
Description (written by the developer; not a statement by this register)
GDCO4 is an extreme difficulty obby built to push your skill, patience, and muscle memory to the absolute limit. Every jump is precise. Every mistake is punished. There are no shortcuts—only pure execution. Inspired by high-intensity challenge obbies, GDCO4 features brutal gameplay, complex structures, and unforgiving mechanics that test even the most experienced players. This is not a game you rush. This is a game you survive. Do you have the consistency? Do you have the focus? Do you have what it takes to beat it? Will YOU beat this? Tags : JToH, EToH, Obby, Dco
Last updated by the developer 30 Jul 2026, 13:12 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 13 Aug 2026, 15:52 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.