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Popsicle's Wither Storm [BETA]

Popsicle's Wither Storm [BETA]

A Roblox experience owned by Popsicle Studio Games!.

AdventureENMinecraftBoss FightCo-op

Description (written by the developer; not a statement by this register)

Welcome to Popsicle's Wither Storm! Fight against the wither storm as it grows bigger with your friends! Please Consider Donating! Thank you for playing! Thanks to Thriteus for making our saving system!

Last updated by the developer 4 Jul 2026, 20:17 UTC.

1
playing (measured 10 Aug 2026, 15:53 UTC)
63,210
lifetime visits
75%
liked (49 👍 / 16 👎)
169
favourites (2.7 per 1k visits)
22 November 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:530first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2x Money
129 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome To The Arena! · welcome25,568 · 32.0% win
First Death · progression15,898 · 16.0% win
Nothing built can last forever · other11,722 · 16.0% win
Ivor · other7,864 · 16.0% win
First Purchase! · other6,774 · 16.0% win
Tenth Death · progression3,623 · 16.0% win
Wither Killer · progression2,660 · 0.00% win
Slayer of Storms · other1,428 · 0.00% win
Boop! · other1,370 · 16.0% win
Is it over? · other366 · 16.0% win
NOW THERE ARE THREE?!!?!?!?!?!?!?! · other363 · 16.0% win
Symbiote Down! · progression189 · 0.00% win
One down, two to go! · progression77 · 0.00% win
Coming Soon · other0 · 0.00% win
Coming Soon · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.