Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
YWMRV+ Recontiuned

YWMRV+ Recontiuned

A Roblox experience owned by PM 6:06 THE REAL EDITION GROUP.

Description (written by the developer; not a statement by this register)

The Game Name Stands for Your Worst Modeslop Random Variants + as you can tell.. Hey, This is YWMRV+ And I'm remaking these Mazes + Modes because they suck. Version? Do not forget this. because The Version is 0.59 Right now. Woah, HUGE UPDATE!!! Also Just dislike, It's worse than my old modes. I beg you, Dislike. Included: THE UNAVALIABLE REMAKE, ModeShoot, TOC [My Reimagined Sucks and It's old.] and ModeSpice, Eastern's Kit and Micro's Timers also Sickend Sleep Owner [Mine sucked] Not forgetting Modeseries, The WORST one. [HE BETRAYED ME] GEM606's Msuic. Also, Some Modes has been removed due to NPC_Tehgg & IamNot_DOOMED Saying that these modes are Self-Insert modes and tells em to remove my modes that I created.

Last updated by the developer 14 Aug 2026, 01:56 UTC.

0
playing (measured 15 Aug 2026, 13:15 UTC)
43,377
lifetime visits
70%
liked (46 👍 / 20 👎)
47
favourites (1.1 per 1k visits)
22 November 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
15 Aug 2026, 13:150first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

250 Robux for Real
250 R$
100 Robux for Real
100 R$
50 Robux for Real
50 R$
25 Robux for Real
25 R$
10 Robux for Real
10 R$
5 Robux for Real
5 R$
1 Robux for Real
1 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Win The Test. [PA-1, HPA-1] · progression285
Zone -1A · progression94
LAP 7 · progression30
Zone -1B · progression5

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.