Early War
A Roblox experience owned by Early War Community.
ShooterENfictional militaryteam battleshistorical weapons
Early War is a shooter experience created on 2025-11-22. It currently has 129 players and 2,237,811 lifetime visits. The game holds a 67% like percentage and 15,301 favorites. Players engage in team battles within a fictional setting.
Description (written by the developer; not a statement by this register)
Early War is a game about the beginning of FICTIONAL military events in a FICTIONAL country called "Novoslaviya". Players choose a side and take part in team battles using weapons and equipment from that period. Visit our Server to see the update logs or sneak peaks of new updates (13+). All the controls can now be seen and edited in the game settings. Consoles and mobiles are fully supported! ! Using exploits will result in a permanent ban with no chance to appeal. The game is a work of fiction and does not support any real political views or sides.
Last updated by the developer 17 Aug 2026, 12:56 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 21 Aug 2026, 20:54 | 62 | +5 |
| 11 Aug 2026, 00:19 | 57 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 23 Oct 2026, 11:19 | 67 | no change |
| 3 Sept 2026, 11:08 | 67 | no change |
| 24 Aug 2026, 08:52 | 67 | no change |
| 21 Aug 2026, 20:54 | 67 | no change |
| 14 Aug 2026, 08:51 | 67 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.