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Grove Street Police AI

Grove Street Police AI

A Roblox experience owned by Kryto Studios.

RoleplayENGTA-inspiredcrime simulationpolice chase

Description (written by the developer; not a statement by this register)

🌟 Welcome to Grove Street Police AI, where you commit crimes, cause mayhem, and take on the police who will stop at nothing to bring you down! — 🔫 Variety of Weapons! Select from a wide range of weapons and try to survive in intense standoffs with "highly trained" Cops! 🔼 Climb the wanted list! The more crimes you commit, the higher your wanted level climbs. Can you survive the heat? 🌐 Inspired by Police AI Playground We've taken inspiration from the best and added our own twist of action and AI intensity! — 💰 In-Game Reward @ 1000 Likes 📢 Join our communication server to stay in the loop on new features and content drops! ⛔ Automatic Exploiter Bans are permanent.

Last updated by the developer 15 Apr 2026, 13:58 UTC.

0
playing (measured 10 Aug 2026, 17:07 UTC)
307,259
lifetime visits
61%
liked (327 👍 / 208 👎)
22,251
favourites (72.4 per 1k visits)
22 November 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:070first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Heavy Weapons
249 R$
Combine Weapons Pack
129 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome To LA · welcome135,116 · 80.0% win
Air Domination · other111,421 · 60.0% win
Jailbreak! · progression46,345 · 40.0% win
ATM Hacker · other36,313 · 40.0% win
Most Wanted · other22,686 · 0.00% win
TACTICAL NUKE INCOMINGGG! · other14,906 · 20.0% win
Juggernaut! · other14,686 · 0.00% win
Weapons Expert · other8,608 · 20.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

6115 August 2026 — 61 % liked25 August 2026 — 61 % liked15 August 202625 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 60–62 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 01:0861no change
15 Aug 2026, 00:5261first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.