Stone Simulator [Beta]
A Roblox experience owned by La Basic Group.
SimulatorENincrementalminingrebirth
Description (written by the developer; not a statement by this register)
Mine, sell, upgrade and repeat! Stone simulator a basic type simulator game with no end! Can continue forever! You can rebirth every time you reach max level and every time your rebirth your max level increases and your multipliers increases as well! Reach different levels order to mine different stones! Each pickaxe has a different abilities helping you in the long run! So with backpacks some backpacks have different abilities as well! Keep upgrading order to mine more stone, level up faster and purchase other upgrades as well! There is no end to Stone Simulator! Version: 0 [Development Phase] Note: Please keep in mind this game is in testing so there is going to be bugs. If you find any bugs please report to reaIIyanoob! Premium Players get a 1.25x Money Multiplier when selling stone from the Salesmen!
Last updated by the developer 23 Jul 2026, 07:26 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 18 Aug 2026, 05:22 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.