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#NOTICING Obby πŸ‘€πŸ‘€πŸ‘€

#NOTICING Obby πŸ‘€πŸ‘€πŸ‘€

A Roblox experience owned by SnizStudios.

ObbyENdifficulty progressionsocial trollingmeme culture

Description (written by the developer; not a statement by this register)

#Noticing #LetsTakeALook πŸ‘€πŸ‘€πŸ‘€ ⚑50 STAGES πŸ”₯FAVORITE AND LIKE FOR UPDATES πŸ’₯THE FURTHER YOU GO, THE HARDER THE OBBY GETS Winners are given access to hats, tools, and flying (have fun trolling) πŸ’ŽFollow @Vryius on Roblox for in-game rewards and benefits!πŸ’Ž Join the group SnizStudios for updates and new games! https://www.roblox.com/communities/1092892180/SS 🏷️Discover Tags: noticing , niche , meme , trending , ishowspeed , letstakealook , eyes , obby , fun , viral , funny , 67 , 41 , laughing baby , six seven, tung, barbershop haircut, quarter, tuff, brainrot , speed , mom is kinda homeless

Last updated by the developer 17 Jun 2026, 18:49 UTC.

0
playing (measured 29 Aug 2026, 23:33 UTC)
574
lifetime visits
50%
liked (4 πŸ‘ / 4 πŸ‘Ž)
1
favourites (1.7 per 1k visits)
23 November 2025
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
29 Aug 2026, 23:330first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

Magic Carpet (OP)
129 R$
Slap Glove (KILL PLAYERS)
49 R$
Speed Coil [79% OFF]
39 R$
Gravity Coil [79% OFF]
39 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

#NOTICING Β· welcome414 Β· 0.00% win
#LetsTakeALook Β· progression105 Β· 0.00% win
winner Β· other77 Β· 0.00% win
secret ladder Β· secret52 Β· 0.00% win
super duper secret badge Β· secret0 Β· 0.00% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.