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Killstreak swords ultraverse [soulless rework]

Killstreak swords ultraverse [soulless rework]

A Roblox experience owned by KSU development.

Fighting & PvPENsword fightingkillstreak mechanicRNG elements

Description (written by the developer; not a statement by this register)

Welcome to the killstreak swords ultraverse Take the Soul Thief sword to start the game.Kill enemies to become stronger. Please note: If you have epilepsy or similar conditions, you are not recommended to play in the game. Tags: sword, fighting, killstreak, killstreaks swords, battleground, rng

Last updated by the developer 22 Jul 2026, 07:18 UTC.

0
playing (measured 2 Sept 2026, 09:33 UTC)
6,390
lifetime visits
67%
liked (29 👍 / 14 👎)
35
favourites (5.5 per 1k visits)
23 November 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
2 Sept 2026, 09:330first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Twilight (check desc)
250 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

The True Thief of Souls · progression265 · 0.00% win
Welcome · welcome175 · 0.00% win
wind bender · other88 · 0.00% win
Last winter · other39 · 0.00% win
radiation hazard · other34 · 0.00% win
Harbinger of Death · secret33 · 0.00% win
¿?¿?¿? · secret27 · 0.00% win
The Timekeeper · other22 · 0.00% win
Soulless remnant · other20 · 0.00% win
Moon Light Power · collection20 · 0.00% win
The Beginning of the Lord of Chronicles · progression20 · 0.00% win
The lighting god · other17 · 0.00% win
This is yours fate · other14 · 0.00% win
C-H-R-O-N-C-L-E-S · progression12 · 0.00% win
Accept your destiny · other12 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

672 September 2026 — 67 % liked2 October 2026 — 67 % liked2 September 20262 October 2026
2 measurements spanning 30 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 66–68 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Oct 2026, 09:3467no change
2 Sept 2026, 09:3467first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.