Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
5v5 MM2 Biolab

5v5 MM2 Biolab

A Roblox experience owned by MajorGames Community.

ShooterENMurder Mystery 25v5 Team CombatAim Training

Description (written by the developer; not a statement by this register)

Step into an intense Blue vs Red showdown inside the Biolab! This mode brings fast-paced FFA-style combat, but with team structure: Blue and Red go head-to-head, and the team that wins earns a reward. Whether you're sharpening your reflexes, improving consistency, or mastering advanced combat movement, this arena is built to help you train your aim and push your skills further every match. Fight, adapt, dominate — and help your team secure victory! 🎯 Features: 5v5 competitive battles Reward system for the winning team Smooth arena built for aim training Non-stop respawn action for continuous improvement Perfect environment for practicing throws, movement, and accuracy 🎮 PLAY MM2 HERE: https://www.roblox.com/games/142823291/Murder-Mystery-2 Tags: 5v5, Milbase, MM2, Chillz MM2, Factory, Hotel, Murder Mystery

Last updated by the developer 26 Apr 2026, 19:49 UTC.

0
playing (measured 24 Aug 2026, 19:22 UTC)
6,149
lifetime visits
56%
liked (5 👍 / 4 👎)
39
favourites (6.3 per 1k visits)
23 November 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
24 Aug 2026, 19:220first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

EVO: Reaver
220 R$
EVO: Gingerscythe
199 R$
EVO: Icecrusher
199 R$
EVO: Synthwave
199 R$
BUNDLE: Ghost
169 R$
BUNDLE: Xenotech
169 R$
BUNDLE: Bloom
169 R$
GODLY: Alienbeam
50 R$
GODLY: Raygun
50 R$
TOY: Gold Bolb
39 R$
TOY: GG Sign
39 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome284 · 0.00% win
50 Kills · progression9 · 0.00% win
250 Kills · progression2 · 0.00% win
150 Kills · other2 · 0.00% win
350 Kills · progression2 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

50565325 August 2026 — 50 % liked5 October 2026 — 56 % liked25 August 20265 October 2026
2 measurements spanning 41 days, net +6. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 49–57 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
5 Oct 2026, 12:0356+6
25 Aug 2026, 05:3550first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.