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[World 2]Sonic Crystal Adventures

[World 2]Sonic Crystal Adventures

A Roblox experience owned by Sonic Crystal Adventures Comunity.

AdventureENSonic the HedgehogOpen World ExplorationCollectathon

Description (written by the developer; not a statement by this register)

Welcome to Sonic Crystal Adventures! Explore a vast open world inspired by the Sonic universe, filled with energized crystals, secret areas, and special skins to unlock! 🚀 Run, jump, and explore the map collecting Crystal Rings 🔍 Find rare morphs hidden throughout the world ✨ Unlock unique skins, including special versions of the characters 🐾 Collect pets and trails that increase your speed 🏝️ Discover new areas and get ready for future updates This is just the beginning of the Beta, with much more content coming: New characters New zones Dimensional portals Weekly events Exclusive skins 💥 Are you ready for the Crystal Adventure? Enter, explore, and prove you're the fastest in the world!

Last updated by the developer 23 Feb 2026, 13:05 UTC.

0
playing (measured 18 Aug 2026, 19:32 UTC)
772
lifetime visits
100%
liked (5 👍 / 0 👎)
13
favourites (16.8 per 1k visits)
23 November 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
18 Aug 2026, 19:320first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Lego Sonic · other74 · 0.00% win
Amy · other41 · 0.00% win
Lego Shadow · other40 · 0.00% win
ClassicTails · other39 · 0.00% win
Lego Tails · other38 · 0.00% win
MetalSonic · other34 · 0.00% win
Lego Knux · other31 · 0.00% win
Blaze · other27 · 0.00% win
Summer Blaze · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

10020 August 2026 — 100 % liked9 October 2026 — 100 % liked20 August 20269 October 2026
2 measurements spanning 51 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 99–101 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
9 Oct 2026, 21:19100no change
20 Aug 2026, 08:04100first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.