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🏡 HELLO BEAR5

🏡 HELLO BEAR5

A Roblox experience owned by Guester Inc.

HorrorENhorrorstealthescape

🏡 HELLO BEAR5 is a horror experience created on 2025-11-23. It has recorded 8,930,700 lifetime visits and 315 concurrent players. The game holds 8,772 favorites and maintains a 72% like percentage. The description cites inspiration from the Hello Neighbor mod and lists tags including survival and escape.

Description (written by the developer; not a statement by this register)

📰Update: New movement system, new sounds, map revamped, new bear5, new icon and thumbnail. 🔪 Bear5 arrives at your neighborhood, you're cooked... 🙏 Please like, favorite, share this game, join the group. 🏡 Inspired by Bear5 Hello Neighbor mod 🌲 Tags: fnaf, fredbear, hello neighbor, hello fredbear, bear 5, survival, escape, freddy, bear5, fredbear, running fredbear, running, survive, fast fredbear

Last updated by the developer 27 Mar 2026, 02:24 UTC.

320
playing (measured 4 Sept 2026, 14:50 UTC)
9,744,914
lifetime visits
73%
liked (1,908 👍 / 722 👎)
9,825
favourites (1.0 per 1k visits)
23 November 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

102423262.532010 August 20264 September 2026
329 measurements spanning 25 days, net +64. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 54–471 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 329
Measured (UTC)PlayersChange
4 Sept 2026, 14:50320+21
4 Sept 2026, 13:50299-29
4 Sept 2026, 12:50328+41
4 Sept 2026, 11:50287+37
4 Sept 2026, 10:50250-12
4 Sept 2026, 09:50262+37
4 Sept 2026, 08:50225+18
4 Sept 2026, 07:50207+6
4 Sept 2026, 06:50201+15
4 Sept 2026, 05:50186+44
4 Sept 2026, 04:50142-51
4 Sept 2026, 03:50193+7
4 Sept 2026, 02:50186-1
4 Sept 2026, 01:50187-51
4 Sept 2026, 00:50238+40
3 Sept 2026, 23:50198-4
3 Sept 2026, 22:50202+1
3 Sept 2026, 21:50201-5
3 Sept 2026, 20:50206-30
3 Sept 2026, 19:50236first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Speed Coil
40 R$
Gravity Coil
40 R$
Donation
5 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

hello · welcome3,529,666 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

727372.513 August 20264 September 2026
329 measurements spanning 22 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 72–73 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 329
Measured (UTC)% likedChange
4 Sept 2026, 14:5073no change
4 Sept 2026, 13:5073no change
4 Sept 2026, 12:5073no change
4 Sept 2026, 11:5073no change
4 Sept 2026, 10:5073no change
4 Sept 2026, 09:5073no change
4 Sept 2026, 08:5073no change
4 Sept 2026, 07:5073no change
4 Sept 2026, 06:5073no change
4 Sept 2026, 05:5073no change
4 Sept 2026, 04:5073no change
4 Sept 2026, 03:5073no change
4 Sept 2026, 02:5073no change
4 Sept 2026, 01:5073no change
4 Sept 2026, 00:5073no change
3 Sept 2026, 23:5073no change
3 Sept 2026, 22:5073no change
3 Sept 2026, 21:5073no change
3 Sept 2026, 20:5073no change
3 Sept 2026, 19:5073first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.