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Ship Tycoon!

Ship Tycoon!

A Roblox experience owned by Sinkables Studio.

OtherENtycoonwork-in-progressbuggy

Description (written by the developer; not a statement by this register)

BUGS ARE TO BE EXPECTED! Hey guys! this game is still a WIP so don't expect anything good! (Please don't dislike, as yes there are a lot of bugs!!!)

Last updated by the developer 25 Nov 2025, 15:29 UTC.

0
playing (measured 11 Aug 2026, 05:22 UTC)
673
lifetime visits
60%
liked (6 👍 / 4 👎)
9
favourites (13.4 per 1k visits)
23 November 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 05:220first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Please donate?
10 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

566359.520 August 2026 — 63 % liked19 September 2026 — 56 % liked30 September 2026 — 60 % liked6020 August 202630 September 2026
3 measurements spanning 41 days, net -3. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 55–64 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
30 Sept 2026, 04:2160+4
19 Sept 2026, 20:0556-7
20 Aug 2026, 14:1763first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.