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Mega Colour Switch Obby[NEW STAGES UPDATE]

Mega Colour Switch Obby[NEW STAGES UPDATE]

A Roblox experience owned by Space Drift.

ObbyENcolor mechanicsparkourweekly updates

Description (written by the developer; not a statement by this register)

Welcome to Easy Color Switch Obby! (Weekly Updates and Stages!) It's basically an obby game but with a twist! The stages are set up to work with color, so try and figure out how to pass each stage using your color selector! Premium benefits: soon New Stages will be out daily or weekly so favourite the game to be updated! Please like and favourite the game for future updates and to show your support! Tags: Parkour, Obby, Fun, Easy, Parkour, Obby, Obstacle Course, Rainbow, Colorful, Switch Color

Last updated by the developer 8 May 2026, 14:20 UTC.

0
playing (measured 9 Sept 2026, 18:20 UTC)
4,969
lifetime visits
80%
liked (4 👍 / 1 👎)
27
favourites (5.4 per 1k visits)
24 November 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
9 Sept 2026, 18:200first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Mod admin cmds
9,999 R$
VIP ADMIN
999 R$
RPG
699 R$
Magic Carpet
399 R$
Jet Pack
199 R$
Radio
199 R$
Flying Cloud
199 R$
Lazer Gun
79 R$
Sword
79 R$
Grapple Hook
79 R$
Fusion Coil
29 R$
Speed Coil
19 R$
Gravity Coil
19 R$
Double Jump
9 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome4,503 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.