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Trust or Trick πŸ’°πŸ˜ˆ

Trust or Trick πŸ’°πŸ˜ˆ

A Roblox experience owned by 0 CCU PLEASE.

Social & hangoutENsocial deductionsplit or stealminigame

Trust or Trick πŸ’°πŸ˜ˆ is a social-hangout experience created on 2025-11-24. The game has accumulated 10,203,663 lifetime visits and 41,794 favorites. Currently, zero users are playing. The experience holds a 75% like percentage. It is categorized under the social-hangout genre within the Roblox platform data index.

Description (written by the developer; not a statement by this register)

πŸ’° Trust or Trust, It's Your Choice 😈 How To Play: Split the money, and you keep keep some πŸ’° Or, steal it for yourself 😈 Inspired by the Split Or Steal trend πŸ‘Like + Favorite for UpdatesπŸ‘

Last updated by the developer 4 Jul 2026, 04:55 UTC.

0
playing (measured 10 Aug 2026, 14:04 UTC)
10,203,663
lifetime visits
75%
liked (9,303 πŸ‘ / 3,063 πŸ‘Ž)
41,734
favourites (4.1 per 1k visits)
24 November 2025
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:041first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

Galaxy Set Exclusive
250 R$
VIP Gamepass
99 R$
2x Wins
49 R$
2x Streaks
49 R$
2x Cash
49 R$
2x Luck Permanent
29 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! Β· welcome6,560,123 Β· 71.9% win
Meet Owner Β· other1,660 Β· 0.00% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7513 August 2026 β€” 75 % liked23 August 2026 β€” 75 % liked2 September 2026 β€” 75 % liked12 September 2026 β€” 75 % liked22 September 2026 β€” 75 % liked2 October 2026 β€” 75 % liked12 October 2026 β€” 75 % liked22 October 2026 β€” 75 % liked1 November 2026 β€” 75 % liked13 August 20261 November 2026
9 measurements spanning 80 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between β€” snapshots are recorded only when a count changes, so gaps mean β€œno change observed”, never β€œinterpolated”. The vertical axis spans 74–76 and does not start at zero.
Measurement log β€” every % liked count we have recorded
Measured (UTC)% likedChange
1 Nov 2026, 20:3275no change
22 Oct 2026, 20:2075no change
12 Oct 2026, 20:1975no change
2 Oct 2026, 20:1875no change
22 Sept 2026, 20:1875no change
12 Sept 2026, 20:1775no change
2 Sept 2026, 20:1675no change
23 Aug 2026, 20:1575no change
13 Aug 2026, 20:0875first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.