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[BETA] FunniGame 95

[BETA] FunniGame 95

A Roblox experience owned by NoobGdPro Adventures.

SimulatorENretro OS simulationeducational puzzlesexploration

Description (written by the developer; not a statement by this register)

FunniGame 95 is a a virtual machine like system where you can run interactive retro and unique windows versions, It holds lots of custom OSes and applications. inspired by progressbar95 & FurriFunniAlex (mine!) You can explore around, unlock OSes, solve math, play matching cards or symmetry paint and more!

Last updated by the developer 28 Jun 2026, 12:15 UTC.

0
playing (measured 11 Aug 2026, 15:53 UTC)
4,705
lifetime visits
88%
liked (30 👍 / 4 👎)
52
favourites (11.1 per 1k visits)
24 November 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 15:530first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

FunniGame 0.1 · welcome900 · 100.0% win
First Upgraded System · progression315 · 66.7% win
FunniGame 1.0 · other314 · 66.7% win
FunniGame 1.00.08 · other157 · 66.7% win
FunniGame 2.0 · collection101 · 66.7% win
FunniGame 1991 · other78 · 66.7% win
Beginner Milestone · collection78 · 66.7% win
FunniGame 3.0 · other60 · 66.7% win
FunniGame 95 · other49 · 0.00% win
FunniGame NT 4.0 · other20 · 0.00% win
FunniGame 95 Plus! · other20 · 0.00% win
FunniGame 98 · other17 · 0.00% win
Intermediate Milestone · collection17 · 0.00% win
FunniGame Ue · other15 · 0.00% win
FunniGame 2000 · other12 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

88949118 August 2026 — 94 % liked17 September 2026 — 94 % liked27 September 2026 — 88 % liked18 August 202627 September 2026
3 measurements spanning 40 days, net -6. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 87–95 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
27 Sept 2026, 03:2388-6
17 Sept 2026, 00:2194no change
18 Aug 2026, 00:0594first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.