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Yut Nori

Yut Nori

A Roblox experience owned by 3C GAMES.

PuzzleENKorean cultureBoard gamePhysics-based

Yut Nori is a puzzle experience created on 2025-11-24. It has 1,491,260 lifetime visits, 30,765 favorites, and a 70% like percentage. Currently, 399 users are playing. The game features traditional Korean board gameplay with randomized stick throws and no preset probabilities.

Description (written by the developer; not a statement by this register)

🎲 A cute and lively Yut Nori you can enjoy together! 🐾 Play the traditional Korean board game Yut Nori, now easily on Roblox! Throw the Yut sticks, move your pieces, and feel the thrill of catching — and getting caught — by your opponents! 😆 With adorable visuals and bouncy animations, anyone can jump in and have fun without pressure ✨ Play with friends, family, or jump into a random match for a quick round! 🔥 Sound Effects: MPooman - 🎲 How are Yut results decided? In this game, the Yut sticks have no preset results and no probability manipulation. "The strength of your throw" "How the Yut sticks spin in the air" "How they bounce and roll after hitting the ground" All of these are calculated in real time by the Roblox physics engine. So even if you throw with the same strength, the result can change every time. This makes it feel very close to real-life Yut Nori.

Last updated by the developer 16 Jul 2026, 05:48 UTC.

15
playing (measured 21 Aug 2026, 20:54 UTC)
1,555,174
lifetime visits
70%
liked (1,572 👍 / 660 👎)
45,569
favourites (29.3 per 1k visits)
24 November 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

15352510 August 2026 — 35 players21 August 2026 — 15 players10 August 202621 August 2026
2 measurements spanning 11 days, net -20. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 12–38 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 20:5415-20
10 Aug 2026, 20:1935first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

봄토끼 패키지
999 R$
오늑구 패키지
999 R$
죠부캉 패키지
999 R$
설까치 패키지
999 R$
불여우 패키지
999 R$
청개굴 패키지
999 R$
달토끼 패키지
499 R$
김뉴비 패키지
399 R$
두쫀쿠의 윷
399 R$
서휘의 윷
299 R$
흑금의 윷
299 R$
도화의 윷
299 R$
서상의 윷
199 R$
은무의 윷
199 R$
금뢰의 윷
99 R$
취운의 윷
99 R$
청운의 윷
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Pong Pong Visitor · welcome593,107 · 64.9% win
1 win · other284,602 · 28.4% win
10 wins · progression29,132 · 4.0% win
Kim Newby · other9,456 · 0.40% win
50 wins · progression1,970 · 0.60% win
100 Wins · progression569 · 0.20% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7014 August 2026 — 70 % liked21 August 2026 — 70 % liked24 August 2026 — 70 % liked3 September 2026 — 70 % liked13 September 2026 — 70 % liked23 September 2026 — 70 % liked3 October 2026 — 70 % liked13 October 2026 — 70 % liked23 October 2026 — 70 % liked14 August 202623 October 2026
9 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 69–71 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 14:3570no change
13 Oct 2026, 14:3470no change
3 Oct 2026, 14:3470no change
23 Sept 2026, 14:3370no change
13 Sept 2026, 14:1870no change
3 Sept 2026, 14:1770no change
24 Aug 2026, 12:4970no change
21 Aug 2026, 20:5470no change
14 Aug 2026, 12:4970first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.