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Christmas Troll Tower Obby πŸŽ…

Christmas Troll Tower Obby πŸŽ…

A Roblox experience owned by KAVEX.

ObbyENChristmasTrollObby

Description (written by the developer; not a statement by this register)

πŸŽ… Welcome to the Christmas Troll Tower Obby! πŸŽ„ Think you can climb to the top? Think again! This holiday-themed tower is packed with festive fun… and way too many trolls. 😭✨ 🎁 Dodge sneaky traps, outsmart tricky obstacles, and survive the most merry chaos you’ve ever seen. Can you reach the top without getting trolled by Santa’s pranks, icy jumps, disappearing platforms, and candy cane tricks? 🌟 Features: ❄️ A huge Christmas-themed troll tower πŸŽ… Hilarious traps and unexpected twists πŸŽ„ Snowy vibes + holiday music πŸ† Secrets, shortcuts & surprises πŸ‘€ Only the smartest players make it to the top! Do you have what it takes to beat the ultimate holiday troll challenge? Play now and prove it! 🎁πŸ”₯

Last updated by the developer 28 Nov 2025, 23:09 UTC.

0
playing (measured 5 Sept 2026, 08:02 UTC)
1,054
lifetime visits
83%
liked (5 πŸ‘ / 1 πŸ‘Ž)
190
favourites (180.3 per 1k visits)
24 November 2025
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
5 Sept 2026, 08:020first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

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499 R$
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399 R$
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299 R$
FusionCoil
199 R$
GravityCoil
149 R$
SpeedCoil
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Finished Β· progression30 Β· 0.00% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.