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[πŸŽ‰] Catch the Drop! - Win the Runway

[πŸŽ‰] Catch the Drop! - Win the Runway

A Roblox experience owned by GalaxyStore x MetaMate.

RoleplayENfashiontycoonsocial

Catch the Drop! - Win the Runway is a Roblox experience created on November 25, 2025. The game has accumulated 2,057,554 lifetime visits and 16,368 favorites. It maintains a 92% like percentage. Currently, zero users are playing. The genre field is null. The experience features dress-to-earn mechanics and showroom upgrades.

Description (written by the developer; not a statement by this register)

✨ Welcome to Catch The Drop! Win the Runway πŸ›οΈ πŸŽ‰ Galaxy Store Brand Game Launch! πŸŽ‰ 🍜 EXCLUSIVE IN-GAME REWARD: RAMYUN Hat 🍜 β€’ Like πŸ‘, Favorite ⭐, and Join our Roblox Group! β€’ Click the "EVENT" button in-game to claim your exclusive hat (In-game use only). 🚨 For detailed rules, daily limits, and exact schedules, please check our linked social channels! πŸ’Έ DRESS TO EARN Buy & equip stylish items! More items = more passive income (Cash Per Second). Look good, get rich! 🏠 Upgrade Showroom Use cash to expand your showroom! Unlock custom decorations & powerful new skills. πŸ›οΈ LOOT & OUTSMART Use skills to grab shopping bags from others! Upgrade your showroom for more strategic skills. ⏰ Galaxy Store TIME Every 15 minutes, a 1-minute frenzy begins! β€’ πŸ“¦ Massive Coin Box drops β€’ ✨ Higher Rare Item chances β€’ πŸ’Έ Huge disc

Last updated by the developer 10 Aug 2026, 04:56 UTC.

0
playing (measured 10 Aug 2026, 16:35 UTC)
2,057,554
lifetime visits
92%
liked (14,849 πŸ‘ / 1,267 πŸ‘Ž)
16,299
favourites (7.9 per 1k visits)
25 November 2025
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:353first reading

Concurrent players at each of our measurements (insert-on-change).

Like ratio over time

Growth

9214 August 2026 β€” 92 % liked24 August 2026 β€” 92 % liked3 September 2026 β€” 92 % liked13 September 2026 β€” 92 % liked23 September 2026 β€” 92 % liked3 October 2026 β€” 92 % liked13 October 2026 β€” 92 % liked23 October 2026 β€” 92 % liked14 August 202623 October 2026
8 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between β€” snapshots are recorded only when a count changes, so gaps mean β€œno change observed”, never β€œinterpolated”. The vertical axis spans 91–93 and does not start at zero.
Measurement log β€” every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 12:1692no change
13 Oct 2026, 12:1592no change
3 Oct 2026, 12:0992no change
23 Sept 2026, 12:0892no change
13 Sept 2026, 12:0592no change
3 Sept 2026, 12:0492no change
24 Aug 2026, 09:1892no change
14 Aug 2026, 09:1792first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.