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OP Gear Tower 💣

OP Gear Tower 💣

A Roblox experience owned by Homeless Millionaire Productions.

Tower defenseENtower defensetrollobby

OP Gear Tower 💣 is a tower-defense experience created on 2025-11-25. It has accumulated 2,359,388 lifetime visits and holds 1,439 favorites. The experience maintains an 86% like percentage. Currently, zero users are playing the game.

Description (written by the developer; not a statement by this register)

Welcome to OP Gear Troll Tower 💣! Trolls are everywhere... Can you reach the top before they Beat you? 👑 Find OP Gear, Complete Obbies, and BEAT THE TOWER!! 🦸 Be a hero and try to beat the trolls, 😈 Or be a troll and mess with other players! Can you beat the trolls—or will you become one? 🔗 Group: https://www.roblox.com/share/g/323694812

Last updated by the developer 3 Jun 2026, 01:47 UTC.

0
playing (measured 10 Aug 2026, 14:34 UTC)
2,359,388
lifetime visits
86%
liked (814 👍 / 133 👎)
1,438
favourites (0.6 per 1k visits)
25 November 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:340first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Golden Carpet
39 R$
Ban Hammer
39 R$
Taser
19 R$
Gravity Coil
19 R$
OP Admin!
19 R$
Cloak
19 R$
Big Slap
19 R$
Laser Gun
19 R$
Grapple Hook
19 R$
Heal Coil
19 R$
Magic Carpet
19 R$
Speed Coil
19 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Beat the tower! · progression95,155 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8614 August 2026 — 86 % liked23 October 2026 — 86 % liked14 August 202623 October 2026
2 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 85–87 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 08:0786no change
14 Aug 2026, 08:0186first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.