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OP Gear Tower πŸ’£

OP Gear Tower πŸ’£

A Roblox experience owned by Homeless Millionaire Productions.

Tower defenseENtower defensetrollobby

OP Gear Tower πŸ’£ is a tower-defense experience created on 2025-11-25. It has accumulated 2,359,388 lifetime visits and holds 1,439 favorites. The experience maintains an 86% like percentage. Currently, zero users are playing the game.

Description (written by the developer; not a statement by this register)

Welcome to OP Gear Troll Tower πŸ’£! Trolls are everywhere... Can you reach the top before they Beat you? πŸ‘‘ Find OP Gear, Complete Obbies, and BEAT THE TOWER!! 🦸 Be a hero and try to beat the trolls, 😈 Or be a troll and mess with other players! Can you beat the trollsβ€”or will you become one? πŸ”— Group: https://www.roblox.com/share/g/323694812

Last updated by the developer 3 Jun 2026, 01:47 UTC.

0
playing (measured 10 Aug 2026, 14:34 UTC)
2,359,388
lifetime visits
86%
liked (815 πŸ‘ / 133 πŸ‘Ž)
1,439
favourites (0.6 per 1k visits)
25 November 2025
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:340first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

Golden Carpet
39 R$
Ban Hammer
39 R$
Taser
19 R$
OP Admin!
19 R$
Cloak
19 R$
Laser Gun
19 R$
Grapple Hook
19 R$
Heal Coil
19 R$
Magic Carpet
19 R$
Gravity Coil
19 R$
Speed Coil
19 R$
Big Slap
19 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Beat the tower! Β· progression95,155 Β· 0.00% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.