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Hollow Transit [DEMO]

Hollow Transit [DEMO]

A Roblox experience owned by CraftedTales.

HorrorENliminal horrorbackroomsKane Pixels

Description (written by the developer; not a statement by this register)

A liminal horror experience, accurate recreation of Kane Pixels's backrooms

Last updated by the developer 28 Jun 2026, 12:02 UTC.

0
playing (measured 18 Aug 2026, 06:07 UTC)
385
lifetime visits
92%
liked (12 👍 / 1 👎)
6
favourites (15.6 per 1k visits)
25 November 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
18 Aug 2026, 06:070first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Censorship.png
25 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

A-Sync Ending · progression10 · 0.00% win
Dehydration Ending · progression7 · 0.00% win
Escape Ending · progression5 · 0.00% win
Erasure Ending · progression5 · 0.00% win
Null Ending · progression5 · 0.00% win
Bacterium Ending · progression4 · 0.00% win
Backrooms: Missing Persons0 · 0.00% win
Backrooms: Autopsy Report0 · 0.00% win
Backrooms: Motion Detected0 · 0.00% win
Backrooms: Prototype0 · 0.00% win
Backrooms: Pitfalls0 · 0.00% win
Backrooms: Report0 · 0.00% win
Backrooms: Presentation0 · 0.00% win
Censorship.png0 · 0.00% win
Censorship.png0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.