Rulebreaker. [Stealth]
A Roblox experience owned by Kapruz's Corner.
AdventureENstealthmission-basedshort-game
Description (written by the developer; not a statement by this register)
An evil presence is preparing to take over the world. His goal: erase every rule, every law, every system… except one. Everyone must obey and respect him. In secret, he has hidden a powerful missile beneath a remote mountain, designed to wipe out every opponent in a single strike: presidents, governors, political leaders, anyone who could stand in his way. Your mission is simple, but nearly impossible: stop the launch and prevent a global massacre. Rulebreaker is a short stealth game inspired by entry point, originally created in only 5 days. The game is 100% Client-Sided, therefore lag won't exist. Type in "BOORING" to skip intro Game made by pepoxd3 and Kapruz_tr
Last updated by the developer 26 May 2026, 16:25 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 16 Aug 2026, 03:38 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.