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Meet K-POP Demon Hunters Tower! 🎤

Meet K-POP Demon Hunters Tower! 🎤

A Roblox experience owned by Rainbow Fun Games Studio.

ObbyENK-PopTower ClimbDemon Hunters

Meet K-POP Demon Hunters Tower! 🎤 is an obby experience created on 2025-11-25. It has accumulated 9,296,255 lifetime visits and 1,339,198 favorites. The title holds a 75% like percentage. Currently, zero users are playing the game. The description highlights tower climbing, demon hunting mechanics, and K-Pop themed elements.

Description (written by the developer; not a statement by this register)

🎤Meet K-POP Demon Hunters Tower! ✨ Special Update at 100 Likes! ✨ 🔥 What’s New? 5 new Cursed Lucky Blocks infused with demon energy! 🗡️ Climb a tower ruled by demons and K-Pop power. 💃 Dance-boost your way up, unleash abilities, and survive chaotic demon attacks! 😈 Hunt, sabotage, or team up with other idol-hunters on your way to the top. 🎁 Like 👍 and Favorite ⭐ to unlock exclusive cosmetics and aura effects. 🚪 Join the group for secret portals, hidden challenges, and rare drops! 🎶 Fresh K-Pop tracks and special idol powers releasing soon! Tags: tower, kpop, demon, anime, hunter, obby, aesthetic, pastel, admin, escape, easy, fun, idols, magic, powers, dance, rhythm, tower climb, event, aura, fantasy, kawaii, challenge, free, parkour.

Last updated by the developer 4 Apr 2026, 13:36 UTC.

0
playing (measured 10 Aug 2026, 15:03 UTC)
9,296,255
lifetime visits
75%
liked (1,074 👍 / 360 👎)
1,339,177
favourites (144.1 per 1k visits)
25 November 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:030first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

HD Admin
1,999 R$
Flying Carpet
399 R$
RUMI MORPH!
299 R$
HUNGRY WORM MORPH!
299 R$
GOD SLAP!
299 R$
DEMON SLAP!
199 R$
RAINBOW SLAP!
199 R$
HUGE SLAP!
199 R$
67 KID
149 R$
MIRA MORPH
129 R$
RUMI MORPH!
129 R$
ZOEY MORPH!
129 R$
Body Swap
99 R$
VIP!
99 R$
Speed Coil
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

WELCOME! · welcome4,339,894 · 0.00% win
FINISHED TOWER! · progression165,421 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7513 August 2026 — 75 % liked2 September 2026 — 75 % liked13 August 20262 September 2026
2 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 74–76 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 20:5075no change
13 Aug 2026, 20:4775first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.