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Roll the Dice 🎲 BETA

Roll the Dice 🎲 BETA

A Roblox experience owned by Nev Dev.

SimulatorENdicebankruptcycity-building

Description (written by the developer; not a statement by this register)

🎲 Welcome to Roll the Dice! Like the game and join our group! 💬✨ How to Play: ➡️ Roll the Dice 🎲 ➡️ Buy Some Cities 🏙️ ➡️ Bankrupt All Your Friends 💸😈 The game is still in BETA ⚠️ If you find any bugs or have any suggestions, let us know in our community forum! 💬 More fun gamemodes and exciting updates coming soon... 🚧✨

Last updated by the developer 4 Aug 2026, 19:39 UTC.

0
playing (measured 17 Aug 2026, 14:39 UTC)
70,551
lifetime visits
66%
liked (133 👍 / 68 👎)
866
favourites (12.3 per 1k visits)
26 November 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
17 Aug 2026, 14:390first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

5-8 Players
349 R$
Infinite Tomatoes
249 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome39,964 · 0.00% win
Day One · welcome10,513 · 0.00% win
Beginner's Luck · other8,519 · 0.00% win
Mr President · collection6,889 · 0.00% win
First Win · progression5,503 · 0.00% win
Real Businessman · progression4,716 · 0.00% win
Tycoon · progression2,138 · 0.00% win
Where friendships are kept · social260 · 0.00% win
Mr I've seen it all · collection164 · 0.00% win
Rugs to Riches · collection36 · 0.00% win
Strength in Numbers · social27 · 0.00% win
Elite Businessman · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.