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💥GROW A 67

💥GROW A 67

A Roblox experience owned by Wobbler United.

SimulatorENsimulatorevolutionio

💥GROW A 67 is a simulator experience created on 2025-11-26. It has accumulated 7,259,409 lifetime visits and 49,645 favorites. Currently, 11 users are playing. The game holds a 77% like percentage. Tags include 67, mason, and io.

Description (written by the developer; not a statement by this register)

🤯 Welcome to GROW A 67!! 🤯 😱 Scream SIX SEVEN to earn cash! 😱 🌶️ Eat and devour to grow HUGE! 🌶️ 💀 Devour smaller masons and dominate the map!💀 💸 Earn money to unlock Rare Skins. 💸 🥚 Open eggs and hatch OP PETS! 🥚 🏆 Rise to the top and become the STRONGEST MASON 67 alive! 🏆 ⭐ LIKE + FAVORITE + JOIN THE GROUP for +1,000 Starting Size! 🏅 Roblox Premium = +50% More Size! 😴 Tired of dying? Private servers are FREE!! 🎉 tags: 67, six seven, mason, eat blobs, io, six seven simulator, grow, eat slimes, simulator, evolution, evolve

Last updated by the developer 16 May 2026, 09:25 UTC.

11
playing (measured 10 Aug 2026, 17:33 UTC)
7,259,409
lifetime visits
77%
liked (2,192 👍 / 664 👎)
51,551
favourites (7.1 per 1k visits)
26 November 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:3318first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Galaxy (x100)
3,499 R$
Inf Bank Storage
1,899 R$
V.I.P (Permanent)
399 R$
Ignore Bank Timer
399 R$
+25,000 Starter Size
359 R$
2x Cash
349 R$
2x Size Growth
299 R$
+10,000 Starter Size
259 R$
2x Magnet
179 R$
+5,000 Starter Size
139 R$
Premium Rewards
79 R$
+1,000 Starter Size
79 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

SIX SEVEN · other4,217,804 · 100.0% win
Played for 5 Mins! · other2,706,154 · 100.0% win
Played for 10 Mins! · other1,649,471 · 88.7% win
Played for 30 Mins! · other283,532 · 22.2% win
Played for 1 Hour! · other26,525 · 1.9% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7713 August 2026 — 77 % liked23 August 2026 — 77 % liked13 August 202623 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 76–78 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Aug 2026, 22:3777no change
13 Aug 2026, 22:3677first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.