Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Teapot Adventure 2 [Demo!]

Teapot Adventure 2 [Demo!]

A Roblox experience owned by Bloxxer Studios Community.

AdventureENplatformerfan-gamesonic-adventure-2

Description (written by the developer; not a statement by this register)

//ALPHA// Heavily based on noob adventure, pyrite adventure 3 trial, and sonic adventure 2. //IMPORTANT// This game does not make any income to keep the game up. Most of the stuff is copyrighted as in music. If you would like to proceed to donate to us please access our home menu and donate from there. Inspiration was from Faeron! //THIS GAME IS MEANT TO BE PLAYED ONLY ON PC// - xbox controls are bad - mobile controls are stinky - pc controls are epic THIS WILL GET UPDATED IN LATER UPDATES! please use our suggestions forumns in our community server and group forums to suggest better controls. - Not done yet! - Changes very soon! - W.I.P //WACKY STUFF// - Cool graphics - Epic gameplay (atleast we think so) - Its free! - It's based on copyrighted material

Last updated by the developer 3 May 2026, 21:37 UTC.

0
playing (measured 10 Aug 2026, 22:51 UTC)
1,013
lifetime visits
97%
liked (29 👍 / 1 👎)
20
favourites (19.7 per 1k visits)
26 November 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 22:510first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Teapot strikes again [WIP] · progression0 · 0.00% win
Your Did it! [WIP] · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.