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Rapid Infection 2 Testing Place

Rapid Infection 2 Testing Place

A Roblox experience owned by LTL |Studios|.

Social & hangoutENtestinginfectionsocial

Description (written by the developer; not a statement by this register)

Join if you want to test with me :) and you must be a tester to do so

Last updated by the developer 6 Aug 2026, 14:14 UTC.

0
playing (measured 10 Aug 2026, 21:01 UTC)
1,218
lifetime visits
100%
liked (5 👍 / 0 👎)
13
favourites (10.7 per 1k visits)
26 November 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 21:010first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

225 for the group
360 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

10019 August 2026 — 100 % liked29 August 2026 — 100 % liked19 August 202629 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 99–101 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
29 Aug 2026, 14:50100no change
19 Aug 2026, 14:19100first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.