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Lucky Mutation 🧪

Lucky Mutation 🧪

A Roblox experience owned by GarlicBread Studios.

SimulatorENpet collectionmutation mechanicsrebirth system

Description (written by the developer; not a statement by this register)

Welcome to 🍀 Lucky Mutation 🧪 Build a powerful team of mutated pets! Upgrade your luck and mutation chance, rebirth for insane boosts, and find the best pet in each egg for money multipliers Can you discover the rarest pet with the best mutations? How to Play: 🥚 Open eggs to hatch pets 🧪 Mutate pets to earn more money 🍀 Buy upgrades for better pets ⬆️ Rebirth to become even stronger 👑 Master all eggs for multipliers Latest Version: 1.2.0

Last updated by the developer 10 Jan 2026, 14:59 UTC.

0
playing (measured 10 Aug 2026, 16:35 UTC)
458,658
lifetime visits
64%
liked (396 👍 / 224 👎)
1,072
favourites (2.3 per 1k visits)
26 November 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:350first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

x2 Money
499 R$
Mutation Chance
349 R$
+3 Pet Equip
299 R$
Multi Open
279 R$
Mutation Luck
249 R$
Egg Luck
249 R$
Fast Open
149 R$
+500 Pet Storage
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome228,705 · 100.0% win
Rebirth 1 · progression71,180 · 80.0% win
Rebirth 2 · progression39,904 · 0.00% win
Rebirth 3 · progression21,940 · 0.00% win
Rebirth 4 · progression12,207 · 0.00% win
Rebirth 5 · progression5,980 · 0.00% win
Rebirth 6 · progression3,599 · 0.00% win
Rebirth 7 · progression2,453 · 0.00% win
Rebirth 8 · progression1,710 · 0.00% win
Rebirth 9 · progression1,205 · 0.00% win
Rebirth 10 · progression915 · 0.00% win
Rebirth 11 · progression683 · 0.00% win
Rebirth 12 · progression511 · 0.00% win
Rebirth 13 · progression405 · 0.00% win
Rebirth 14 · progression315 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

6414 August 2026 — 64 % liked24 August 2026 — 64 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 63–65 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 22:0364no change
14 Aug 2026, 21:5064first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.