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⚔️m'lord [BETA]

⚔️m'lord [BETA]

A Roblox experience owned by gDev.

RoleplayENmedievalking of the hillsurvival

Description (written by the developer; not a statement by this register)

-> NOTE: So, turns out I don't think I have time for this game like I thought I would. School just started back up and it's really demanding while leaving no, or insufficient, time for this game. Thank you to all those who supported the effort and gave compliments and suggestions, but it just doesn't seem feasible for me to actually continue the game extensively. 👑Start out as a peasant and fight your way to lordship! 💰The longer you stay in the server, the more coins you get! ⚔️Kill players for 25% of their coins, and kill the lord to become the lord! 💀What happens if you get killed or starve to death? You lose all your armor, weapons, and potion effects.. 💥This game is in beta. Expect bugs and frequent updates. Will add full mobile support soon. Please post bug reports to the Bug Report forum in gDev's forums.

Last updated by the developer 31 Mar 2026, 23:59 UTC.

0
playing (measured 23 Aug 2026, 08:30 UTC)
3,365
lifetime visits
56%
liked (30 👍 / 24 👎)
63
favourites (18.7 per 1k visits)
27 November 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
23 Aug 2026, 08:300first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2x Coins
100 R$
+25% Health
50 R$
+25% Damage
50 R$
+50% Speed
25 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.