Invade the World
A Roblox experience owned by Fridge Pig Studios.
SimulatorENstrategyoffline-progressmilitary
Invade the World is a Roblox simulation game, created in 2025. Players repeat a core action to earn in-game currency and unlock upgrades over time. Lifetime visits stand at 33,961,000, the like rating is 97%, and favorites total 98,016, with 212 players in the experience at last count.
Description (written by the developer; not a statement by this register)
Build an army and take on the world! ✨ April 3: added 2 new troops with healing powers! Full details on the event page or changelog. 📜 Full changelog at devforum.roblox.com/t/4323468 🔨 Build your army from a range of units: from infantrymen, to tanks, to attack helicopters. 🧠 Arrange your army's formation to maximize their combat power. 💥 Invade countries across the globe and plunder their loot to strengthen your army. ⏰ Your army invades and loots while you're offline. Credit to @JohnDrinkin and @WhoToTrus for character assets.
Last updated by the developer 19 Aug 2026, 14:19 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 30 Sept 2026, 01:50 | 91 | -52 |
| 30 Sept 2026, 00:50 | 143 | -20 |
| 29 Sept 2026, 23:50 | 163 | -17 |
| 29 Sept 2026, 22:50 | 180 | +16 |
| 29 Sept 2026, 21:50 | 164 | +43 |
| 29 Sept 2026, 20:50 | 121 | -26 |
| 29 Sept 2026, 19:50 | 147 | -29 |
| 29 Sept 2026, 18:50 | 176 | +11 |
| 29 Sept 2026, 17:50 | 165 | -18 |
| 29 Sept 2026, 16:50 | 183 | -5 |
| 29 Sept 2026, 15:50 | 188 | -36 |
| 29 Sept 2026, 14:50 | 224 | -84 |
| 29 Sept 2026, 13:50 | 308 | -12 |
| 29 Sept 2026, 12:50 | 320 | +28 |
| 29 Sept 2026, 11:50 | 292 | +33 |
| 29 Sept 2026, 10:50 | 259 | +18 |
| 29 Sept 2026, 09:50 | 241 | +35 |
| 29 Sept 2026, 08:50 | 206 | +35 |
| 29 Sept 2026, 07:50 | 171 | -4 |
| 29 Sept 2026, 06:50 | 175 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 22 Oct 2026, 15:30 | 96 | no change |
| 12 Oct 2026, 15:23 | 96 | no change |
| 2 Oct 2026, 15:22 | 96 | no change |
| 30 Sept 2026, 01:50 | 96 | no change |
| 30 Sept 2026, 00:50 | 96 | no change |
| 29 Sept 2026, 23:50 | 96 | no change |
| 29 Sept 2026, 22:50 | 96 | no change |
| 29 Sept 2026, 21:50 | 96 | no change |
| 29 Sept 2026, 20:50 | 96 | no change |
| 29 Sept 2026, 19:50 | 96 | no change |
| 29 Sept 2026, 18:50 | 96 | no change |
| 29 Sept 2026, 17:50 | 96 | no change |
| 29 Sept 2026, 16:50 | 96 | no change |
| 29 Sept 2026, 15:50 | 96 | no change |
| 29 Sept 2026, 14:50 | 96 | no change |
| 29 Sept 2026, 13:50 | 96 | no change |
| 29 Sept 2026, 12:50 | 96 | no change |
| 29 Sept 2026, 11:50 | 96 | no change |
| 29 Sept 2026, 10:50 | 96 | no change |
| 29 Sept 2026, 09:50 | 96 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.